The limit is higher in the upper floors.
Dungeon of the endless rooms per floor.
Devs told me there was a cap.
And the run to the room of the exit a big button will appear on you re screen it become greenonce all heroes are in the exit room.
I tried it by setting the y value for the first floor to 100 figuring that would be a good start.
There is no way to know how such an increase will affect game resources your game may freeze up and die on you trying to load a dungeon that huge shrug and if you change room count make sure you also change the dust per floor so you don t end up with 50 dust total and 95 unpowered rooms.
Dungeon of the endless crystal edition.
Zayyeh jan 1.
Also all doors open on the floor and constant waves of monsters come too so if you are going to pick it up find your hero with the highest speed to be the cc.
Also there were almost zero minor module slots.
Dungeon of the endless crystal edition.
About the 41 limit.
Sadly there is a limitation in our dungeon generator.
Dungeon of the endless is a roguelike tower defense game developed by amplitude studios and released in october 2014 for microsoft windows and mac os x systems august 2015 for ios devices and for xbox one in march 2016.
Because we defined the global possible shapes of each floor you can exceed this partly random limit with the xml value.
Jan 1 2015 9 45am got to floor 12 and my crystal got by those huge crystal monsters 4.
Let s check it out.
Yes and the crystal you mean is in the first room and you have to right click on it to pick it up.
Dungeon of the endless crystal edition.
Then floor 11 it was the last door 3.
This was posted by a developer in this question on the same thing.
I think the factor 0 part means that after floor 11 for min and 12 for max the values don t keep increasing.
Dungeon of the endless crystal edition.
As for how they interpolate between the given points i don t know.
There was a discussion at one point if it would be possible to have one large floor and pretty much play an endles 1 floor game.
The playstation 4 and nintendo switch ports released in may 2020.
Jan 2 2015 2 29pm middle mouse button doesn t work but control leftclick does work.
Ok reach the first exit for the 1st floor with a flahsing exit sign but can t do anything.
Trying it out right now.
Also there needs to be a connection from all powered rooms to the core so you cannot power any room on the floor if it s not connected to the core.
Before launch that y value for floor 1 was 18 at some point cook.
So it looks like on level 1 there can be 12 16 rooms.
On level 8 the min is 26 on level 9 the max is 32 on level 11 the min is 28 on level 12 the max is 34.
For first 20 rooms they were 2 two rooms with major module slot.