Forest floor 7 grass 65 dead or dying 13 uneven 39 well maintained 13 gravel 21 plants non grass 10 sand 5 smooth stones 2 pictures and paintings 32.
Dungeon floor sprite.
Everything is cut and ready for use.
3d and 2d sprites modular dungeons assets.
This sprite is loaded in vram after entering a dungeon along with all the other item sprites.
Please note to add normal maps to this pack we had to rework completely all sprite sheets and some sprites.
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Other tiles like a flaming tile set fire to other flammable tiles.
Voxel dungeon crawler environment assets.
16x16 fantasy rpg characters.
Magicavoxel source files included.
Each one of these tiles can be used for cooking.
Sideview pixel art rpg enemy sprites.
So if you are using it in the existing project you might lose.
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A simple collection of dungeon asset sprites for use with the sprite stacking technique.
A trap activates when the hero steps on one or a thrown object triggers it.
There are two types of isometric wall and floor tiles you can see the difference in the screenshots.
Create sprite sign in create sprite.
Click to view at full size.
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Layers transform palettes.
Platformer sidescroller characters and enemies.
New art collections.
This sprite is loaded in vram after entering a dungeon but during gameplay is replaced by the hp damage cure amount or the miss notice.
In the image above it is represented using all 13 item sprite palettes.
Create sprite sign in create sprite.
Dungeon tiles are objects that remain static on the map.
They cannot be picked up or used by the hero but a few can be interacted with.